Path of mercury vampire. The first three beacuse they allow for some creative play, especially PoC, and Levinbolt beacuse I like the concept of throwing fuckin' lightning at people. This is a category page for all Paths of Enlightenment and related content. . 1 Void's Nasty. I don't know any discipline that is that powerful. A community for fans of White Wolf's roleplaying games, notably the World of Darkness (Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, etc. 3 - hands down the Tremere. There are over 50 paths of Thaumaturgy mentioned that deal with elemental control, spirit manipulation, curses, conjuration and other mystical abilities available to vampiric magicians through the study of blood magic. After that learn Path of Mercury to 3 level to be able to instantly avoid any danger (with Focus Mind 1 you will always be able to run away), instant teleport. Level 5 is something that should not even exist.
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